Month: February 2019

Edgegap and Rafay Systems Joins Forces to Reduce Latency & Improve Performance for Online Gamers

Joint Solution to be Demonstrated at Mobile World Congress 2019 in Barcelona For online gamers, the most agonizing experience is not when they face certain annihilation by their fiercest opponent. Nope, not even close. It turns out the most terrifying moment for an online gamer is when online play slows down, lags or abruptly stops. […]

Beat lag in online video games with Edge Computing!

Montreal, Feb. 13th 2019 – Edgegap launch Arbitrium, the first software to beat latency in online video games. Using “Edge Computing”, Arbitrium allows studios to automate the decision-making process and deployment of their gaming servers throughout hundreds of data centers. The result is server instances running closer from players, and cost saving by only running […]

Arbitrium is a go!

After a lot of pizzas, off-hour works and bug fixes, the team delivered! We are thrilled and excited to release V.1.0 of Arbitrium. Arbitrium is the best software to allow gaming studios to get the most out of Edge Computing infrastructure and improve player’s experiences. Go dig our website for more and reachout to test […]

Edgegap at Mobile World Congress ’19

Edgegap will be in Barcelona next month for Mobile World Congress! Our newly released software, Arbitrium, will be demo-ed on the floor with running games and multiple edge computing sites. The whole demo will also be orchestrated by HPE Service Director. Come see us at HPE booth or contact us now to book a meeting […]